Diablo 3 duplicate 1player
The Paladin has the least exciting task, to simply Level to 30 as quickly as possible.
#DIABLO 3 DUPLICATE 1PLAYER FULL#
In Nightmare Act 2, this Sorc respecs into a full Fire build, to cover this damage type in Hell. In later stages, the Fire Sorc takes on some teleporting tasks to help out the Tele-Sorc. Later on, the second Assassin switches into the Lightning Sentry / Death Sentry Skill build.Įarly on, the Fire Sorc is responsible for weakening monsters with Static Field for the second Assassin to kill off. In the early game, she uses the tried and tested Wake of Fire Trap. She also has some minor additional tasks, such as picking up the Waypoint of Stony Field in Normal, while the rest of the party is making its way through the Underground Passage. Sticking together with the Fire Sorc and the Paladin early on, the second Assassin is responsible for killing monsters early on that are weakened by the Static Field of the Fire Sorc. Eventually the Tele-Sin switches into the Lightning Sentry / Death Sentry Skill build. The Assassin is chosen for this task due to her high mobility from Burst of Speed and incredible damage output with Wake of Fire. Going into Act 3 the Tele-Sin makes sure that the Tele-Sorc gets to Level 20, after which she becomes a main damage-dealer with the rest of the group. This duo of Characters sticks together at all times, to get the Tele-Sorc to Level 18 as quickly as possible. The Tele-Sin is responsible for killing off monsters early on that are weakened by the Static Field of the Tele-Sorc. She gets supported by the Barbarian and has the main priority for powerful items. The role of this Character is very challenging, as it stays significantly under-leveled while teleporting through Nightmare and Hell. Early on, the whole focus of Experience goes to her, getting her to Level 18 for Teleport, as quickly as possible. The Tele-Sorc has the crucial role of making progress while the rest of the team is leveling up to the necessary Level caps in Nightmare and Hell Ancients. The optimal 8-player group consists of: Character
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The general idea is to have all elemental damage types ( Fire, Cold, and Lightning Damage) in Hell, while Conviction reduces enemies' Resistances and breaks most Immunities. In the optimal 8-player strategy, every Character has specific tasks while fighting their way through Sanctuary. The Teleport-Sorceress especially, can die quite frequently. Important: The strategy used here is NOT Hardcore friendly! When pushing the limits in terms of speed, the death toll during this run can become rather high. This strategy takes a lot of practice, good communication, and a decent understanding of the limits of your Character. With perfect RNG and execution, we believe Baal Hell can be killed in under 2 hours. Sitting at 2:05:04 for this achievement on a private server, we also completed this task in 2:05:09 on the North American server.
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With the strategy you find here, a group including 3 Members of the Maxroll Diablo 2 team currently holds the record of killing Hell Baal with fresh Characters. The start of every Ladder Reset requires you to get your first Character to this point, at least. In this article, we talk about the most effective way to get to Baal in Hell difficulty with an 8-player party of fresh Characters.